﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Nuzzle.Protocol.Messages.Game.Character.Stats
{
    public class CharacterStatsListMessage : NetworkMessage
    {
        public CharacterStatsListMessage(Types.Game.Character.Characteristic.CharacterCharacteristicsInformations stats)
            : base(NetworkMessageID.CharacterStatsListMessage)
        {
            stats.Serialize(this);
        }
    }
}
